Tec Dubelin Xbox
Etusivu > Xbox-pelit > Epäviralliset (homebrew) > Äly ja taito > Baku Baku X

Baku Baku X

Versio: 1.3
Pvm:
12.10.2003
Tekijä(t):
SHiZNO
Laitevaatimukset: modattu Xbox

Tetristä muistuttava peli, jossa putoavat palikat on korvattu eläinten naamoilla ja kasveilla. Tarkoitus on saada oikeat eläimet oikeiden kasvien viereen. Esimerkiksi jos ruudulla on pystysuora porkkanarivi, jäniksen naamalla varustettu palikka voi syödä ne pois.

Pelin grafiikka on hyvännäköistä ja ääniefektit sopivat kuvaan. Musiikin saa halutessaan valita itse. Yksinpelinä se ei ole kovinkaan pitkäikäinen, mutta moninpeli kaverin kanssa on roimasti hauskempaa. Peli tallentaa saavutetut huippupisteet.

BakuBakuX.nfo

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/////////////////////////////////////////////////////////////
//Baku Baku X - SHiZNO (Build 1.3: 10/20/03)
/////////////////////////////////////////////////////////////
//Thanks everyone who contributed to this
// wishi/lubby/jizz for helping  w/ code/graphics
///////////////////////////////////////////////////////////


History: (Build 1.2: 10/19/03)
------------------------------
-Added Analog support for menus
-Slowed down menu speed a FRACTION (Build 1.1: 10/17/03)
-Fixed animal chewing (because i sped up animal move speed, it
 set this off and ruined it...now it works nicely.
-attempted to fix no-soundtrack crash...should work now?
-changed a few graphics 'get ready' and a fee info boxes...
-sped up menu move speed...maybe a little too fast !?


Note:
-----
The only known problem with this gane i know of ATM is 
that the eating is still not perfect, but if you learn what 
'trips' the eat engine, you will get around it and itll be fine
for the moment... someone should go over my source
and write a new eat function (because i suck)...		

The reason im not adding every single thing into this game
is due to the fact i cant plan for shit, so this will be a
'guide' for my next Baku Baku (2), which will hopefully
play -perfect- and include all the features i wanted for
this version... (like more customisation).		


Source:
-------
This is completely open source, the end result of this game 
will be determined by those who contribute to the code,
fix bugs and add new features..

You can change anything you want (and honestly, the entire game 
-SHOULD- eventually be changed due to my...crazy programming
Sorry for the spaghetti code, but i am extremely slack when
it comes to planning, so i end up inserting code here and
there as i go... ;)

You should probably keep the SHiZNO logo at the begining tho 
(altho skipping it with (A) is fine etc), oh...if someone
wants, make a better SHiZNO logo BTW (i SUCK at graphics!)..
actually, i dont give a fuck..remove the SHiZNO logo if
you want!


Controls:
---------
You can use the DPad or the left thumbstick to control
the falling blocks
(A)      Rotates the blocks.

In game you can control these options:
(X)      Enable/Disable Sound effects
(Y)      Start/Stop Music
(B)      Change background (random)
[START]  will pause the game (and give you apause menu, see
         current song etc)

For menus use the DPad.
Button (A/GREEN) is used all the time for selection 
Button (B/returns)
Options are saved when you hit (EXIT) in options menu..


///////////////////////
CONTACT me at www.Xbox-scene.com (in the development forums)...

//Thanks again to everyone who helped me with this, sorry for
the crap source, and any bugs there are (in eating)...i think
this is a good first IMO, but i really believe part 2 will be
miles ahead of this one. (various modes etc)

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Tämän sivun viimeisen päivityksen ajankohta: 13. syyskuuta 2004.
Tämä sivu kuuluu Tontti Kerhon ylläpitämään Tec Dubelin Xbox -sivustoon.