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QuakeX

Versio: 1.01
Pvm:
30.4.2004
Tekijä(t):
Lantus
Laitevaatimukset: modattu Xbox

Xbox-porttaus PC:llä ilmestyneestä Quake-räiskintäpelistä.

v1.01 NFO

================================================================
 
--------------------------------
QuakeX - Quake for Xbox V1.01
--------------------------------
 
This is Quake for Xbox consoles ported from SDLQuake V1.09. 
 
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Whats New
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- Added TCP/IP network support.
- Experimental XLink support added (works for some, doesnt for others?)
- Fixed some bugs with paths. Many more mods will now run (QRally, SFQuake etc)
- Fixed issue with D-Pad "jerk"
- Rebuilt with latest libSDLx revision.
- Added seperate 640x480 and 320x240 builds.
 
This is a (near) complete list of changes made by TheDumbAss:
 
All of Fragger's changes to RADQuake have been ported over to the QuakeX source and modifed as needed.
This includes:
 
- major changes and additions to the menu system and how the buttons move you through it.
- Controller setup including the function and sensitivity of the thumb sticks	
- A functional onscreen keyboard that works on all text forms in the menus and for the console
- An optional Greatly enhanced Status Bar (includes alignment options)
- Several other changes and improvements
	
Changes unrelated to Fragger's code:
 
- Enhanced Tab Completetion.
- show_fps.
- Chasecam fixed.
- Fix to stop crashes when loading the wrong BSP version.
- max_fps From the tutorial here.
 
 
Known bugs:
 
- At any resolution greater than 320x240 the crosshair does not work right in menu or on screen.
- The onscreen keyboard is hyper speed in the console. In menus it is fine.
 
 
read TDA Changes.txt for more information.
 
 
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Contact Info
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http://www.lantus-x.com/ClassicX
http://www.lantus-x.com/SDLx
 
email: lantus@lantus-x.com
 
----------------
Credits & Thanks
----------------
 
ID Software, Sam Lantinga, Fragger, TheDumbAss, Iriez & Xbins
 
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v1.00 NFO

================================================================
 
--------------------------------
QuakeX - Quake for Xbox V1.00
--------------------------------
 
This is Quake for Xbox consoles ported from SDLQuake V1.09. The
distribution comes with the shareware PAK file to get you started.
 
--------------------
Features
--------------------
 
  - Full singleplayer
  - 640x480 rendering at 60fps
  - Mod Menu for expansion paks/TC's etc
  - Gamepad/Mouse/Keyboard support.
  - Customizable inputs
  - PAL60 support
  - CDDA audio.
  - Uses SDLx
  - Source code released
 
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Currently not implemented
-------------------------
  
  - Networked/Multiplayer games 
  - Hardware rendering
  - Rumble support
 
 
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Controls
--------
 
Fire             Right trigger
Jump             Left trigger
Next weapon	 DPad up
Prev weapon	 DPad down
Walk             Left stick Y
Strafe           Left stick X
Look up/down     Right stick Y
Look left/right  Right stick X
 
In Menu
 
Start		 Return
Back		 Escape
Y Button	 Y
 
Controls can be customized via the 'Options' menu, and
by editing your config.cfg files.
 
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Misc
----------
 
Screen position and size can be modified by opening up
config.cfg modifying the following values:
 
xbox_screen_pos_y "0"
xbox_screen_pos_x "0"
xbox_screen_size_y "0"
xbox_screen_size_x "0"
 
These values are relatative. For example xbox_screen_size_x "-60"
means reduce the horizontal screen size by 60 pixels i.e 
480 minus 60 = 420 pixels
 
Inverting look on gamepad can be set by adjusting
xbox_invert_look in config.cfg from "0" to "1"
 
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Notes on CDDA
-------------
 
CDDA audio works fine, however expect a slight drop 
in framerates since there is a performance hit associated
with streaming audio as it requires CPU time.
 
 
----------------
Contact Info
----------------
 
http://www.lantus-x.com/ClassicX
http://www.lantus-x.com/SDLx
 
email: lantus@lantus-x.com

---------- ------
Credits & Thanks
----------------
 
ID Software, Sam Lantinga, Iriez & Xbins
 
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Tämän sivun viimeisen päivityksen ajankohta: 13. syyskuuta 2004.
Tämä sivu kuuluu Tontti Kerhon ylläpitämään Tec Dubelin Xbox -sivustoon.